Gameplay
Core loops, tuning, content pipelines, and tools for designers.
Unity/Unreal development—gameplay systems, editor tooling, networking, and live operations.
Core loops, tuning, content pipelines, and tools for designers.
Session management, matchmaking, replication, dedicated servers, and anti-cheat integrations.
PC, console, and mobile builds; storefront packaging and submission.
Event cadence, balance updates, telemetry, A/B tests, and crash triage.
We can scope a vertical slice or production roadmap.